Part 1 & 2 Journal Entry
Project Scripting » Devlog
- Date: 02/04/2025
- Activity: My version of Zone 1 from the 2D game kit with custom bullet and custom breakable column
- Invested hours: 4.5 hours
- Notes: I really enjoyed this scripting homework, as it gave me a deeper insight into how the 2D game kit works and in general how to work with C# in Unity. I had some difficulties along the way, particularly with creating variants of the bullet where the speed of the bullet could be changed but I couldn't figure out how to change the colour and the direction depending on where Ellen is facing. With regards to the breakable column, the scripting was quite straight forward in hindsight, but I made the newbie mistake of attaching my custom damagable script to the destruble column parent instead of the DescructableColumn_Whole game object, which took me quite some time to figure out.
- Outcome: Completed Part 1 and 2 successfully, which you can see in the basic game play of this project.
Files
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84 days ago
Project Scripting
Status | Released |
Author | Olliewakeford |
Genre | Platformer |
More posts
- Part 3 & 469 days ago
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